You snap your hand and a glowing whip of plasmic energy rolls out. On contact with the enemy it draws out the opponents electrons, and converts them into a swirling shield of static around your body which cushions blows made against you. For the duration of the power you may make ranged touch attacks against anyone in range as an attack action, dealing 10d6 points of electrical damage. You get a +3 bonus to hit against armored or metallic targets. All damage you deal is transferred back to you as temporary hit points. These temporary hit points overlap, they do not stack with either themselves or temporary hit points from another source (such as vigor). You may make as many attacks as your BAB allows, and for all purposes (such as bonuses from feats or class features) this power is conside
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