You use a standard action to pin your opponent on the ground, They must make a reflex save DC 10 + Maneuver level + Dexterity modifier. After they're captured they may make an escape artest check with a DC 10 + Half character level + Dexterity Modifier.
Identifier (URI) | Rank |
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dbkwik:resource/adiOkgonqJoqSWgCQYONUw== | 5.88129e-14 |