OpenLink Software

Usage stats on Wieldable weapons in cutscenes

 Permalink

an Entity in Data Space: 134.155.108.49:8890

One of the problems with D'Jinni - at least as of 1.4.5 which is what we have now - is that there is actually no way of adding a cutscene placeable. The placeables which were in your area at the time you created the cutscene are available within the cutscene, but the 'Select new CutscenePlaceable file' widget does not work. So, if you want to use a weapon (or any other prop) in a cutscene, you must place it somewhere handy in your area before you create the cutscene file. But wait - what happens if you forgot? Well, it turns out there's a way.

Graph IRICount
http://dbkwik.webdatacommons.org4
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software