Many game artists are called upon to develop graphical treatments for the environments and elements in which role-playing games take place. For example, in the Monster Manual early Dungeons & Dragons artists created visual representations of monsters players might encounter while adventuring. Many such depictions may influence subsequent art and the type of campaigns or adventures that developers and players create.
Identifier (URI) | Rank |
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dbkwik:resource/ahhjvm81GZ-64pKxGH7BCg== | 5.88129e-14 |
dbr:Game_artist | 5.88129e-14 |