an Entity in Data Space: 134.155.108.49:8890
Crash Twinsanity had a rushed development cycle. Lots of enemies, levels and objects were cut. However, some of the enemies, which players can find by normal means, have incomplete programming. This can lead to the enemies killing themselves, or even crashing the game.
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 6 |