Urban, Swamps, and Wastelands are the dominions of a scum witch. Marshwight (Ex): A swamp witch gains a bonus on Initiative checks and Knowledge (geography), Perception, Stealth, Swim, and Survival checks equal to 1/2 her witch level in swamp terrain, and she cannot be tracked in such an environment. Foul Odor (Ex): A swamp witch is enshrouded in a horrible stink. The Witch gains the stench ability that goes out to a 30 foot radius. Creatures that fail their fortitude saving throw are sickened.
Identifier (URI) | Rank |
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dbkwik:resource/by1afCtHKTz_Nm4oug_9-Q== | 5.88129e-14 |