MMH is a Compet-N speedrunning category. The object is to finish the level in Ultra-Violence with the highest Maximum Minimum Health (MMH) possible. MMH is calculated this way: "Watch the health everytime the player takes damage, and take the smallest value of the whole recording. If the player takes no damage at all, the health at the exit counts." (Steffen "Rini" Udluft)
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http://dbkwik.webdatacommons.org | 7 |