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Usage stats on Guard (Battle Command)

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an Entity in Data Space: 134.155.108.49:8890

Arm-blocking, poison, fear, and other ailment effects tend to slow battles down, by requiring more healing, or use of recovery items, or reducing player damage; although such a use is time-consuming, and may counterindicated, Guard can be used instead of Body Purifiers or Mind Purifiers to let such effects run their course (usually three rounds).

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