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Usage stats on Ballista: A Lost Art by Tyson

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an Entity in Data Space: 134.155.108.49:8890

Everything below here I consider to be really complex, and SE would have to invest a HELL of a lot of time thinking about these. * Introduction of specific JAs, magic or traits that are only used in PvP. This can be really hard to work for all the jobs, but would enhance each job's specific role better, and allow greater versitility in subjobs, one thing ballista is very good at doing. Some of these I figured out by how unbalanced they'd be if it was out-of-PvP environment, but in a PvP place, it's not so overpowered. I'll explain how below each example. I won't include levels, because I don't think that much into it! * An example of a specific JA:- Foritude (5:00 recast, 5 min OR 15 min OR unlimited duration) (PLD)- Increases MAX and heals HP by 25%, decreases MAX MP by 25%. (Doesn'

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