A kill is the event of decreasing an enemy champion's health to zero while the enemy has no abilities or items to prevent death. Death may be prevented by certain effects, such as those granted by the item [[File:|20px|border|alt=|Guardian Angel|link=Guardian Angel]] Guardian Angel and friendly abilities like File:Chronoshift.png Chronoshift, or delayed by passive abilities like File:Rebirth.png Rebirth, File:Cell Division.png Cell Division and File:Blood Well.png Blood Well.
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