OpenLink Software

Usage stats on Make default treasure chests respawn their loot and to modify the time it takes

 Permalink

an Entity in Data Space: 134.155.108.49:8890

This is just a matter of altering the script that is already there. For this example I will use the script nw_02_classlow treasure script. The same alteration can be made to all of them. When the chest is first opened, the Local Variable on the chest called "NW_DO_ONCE" is 0. Therefore the treasure spawns. After that the Local Variable is then set to 1. Which prevents the treasure from respawning because of the "if" statement. We simply need to add a delay time and set the int back to 0 so the treasure can spawn again. Replace the following script in the OnOpen node of the chest or placable.

EntityAttributeValueRank
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software