In many games with a Karma Meter, you get extensive bonuses in terms of special moves, bonus interactions and influence with squadmates. But you tend not to get too much for not being an utter saint or bastard. The end result is a character who may have missed out on crucial special abilities, who will not have gained from any morality-related side quests and whose relations and issues with his team will be unresolved to a large extent, leaving a weaker team and an empty, unresolved feel to the game. In short, being neutral sucks. Examples of No Points for Neutrality include:
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| http://dbkwik.webdatacommons.org | 19 |