DV stands for Defensive Value and is the first value displayed in the bottom left corner, the second being PV. It is the value used in calculations of whether an enemy attack will hit you - the higher your DV, the harder to hit will your character be. DV is influenced by many factors, including but not limited to: your race, class, Dexterity, Alertness, satiation level, burden level, corruptions, weapon skill, tactics setting, the presence of the Dodge skill, shield and shield skill, and armor and equipment in general. Being a Monk will grant a significant DV bonus dependent on the character level, provided the character does not wear too heavy body armor or wield a shield. Talents can also provide points of DV. On equipment, the DV modifier is always the first value displayed in square br
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