The geographical scale appears to vary from 1.0km to 2.0km per hex, depending on the scenario being played. The majority of scenarios average about 1.5km per hex. Although the game’s designers claim that the units represent battalions, this does not always appear to be accurate. Rather, the scenarios appear more in scale with the historical battles if the units are considered to be regiments/brigades, with the exception of reconnaissance units (and perhaps some anti-aircraft units), which would remain battalions. The aircraft units would be viewed as squadrons.
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