OpenLink Software

Usage stats on Zeppelin Fan Glitch

 Permalink

an Entity in Data Space: 134.155.108.49:8890

I found a Zeppelin glitch about 10 years ago, but every time I mention it to someone online, they always think I'm talking about the propeller glitch, which is rather annoying. I'm actually talking about the FAN glitch on Zeppelin. That's the FAN, NOT the propeller! The fan lifts you up, the propeller kills you - there's a difference. Anyway, In all 3 games, if you die in mid-air, your death animation will not play until you touch the floor. Whilst on TSFP, the Zeppelin's fans will lift you up, and thus, you will never touch the ground, unless you want to by simply moving off at your own leisure. Put 2 and 2 together, you can die, but not 'die'. If you're still confused (God help you), you basically go to the fan at blue base (it won't be impossible with the other fans, but will be more di

Graph IRICount
http://dbkwik.webdatacommons.org11
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software