On the disc of the game is all of the data for every locations, enemy, NPC, etc. Since all cutscenes are rendered in-engine and not pre-rendered, each cutscene takes place in an actual area in the game. There are a few areas that are only seen in cutscenes and cannot be reached by the player; some of them are modified versions of playable areas, and some of them may have been intended to be playable at one point during development before they were relegated to a cutscene. One area is only used as the location for one battle, and two others do not appear to be used in any cutscenes or battles.
Graph IRI | Count |
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http://dbkwik.webdatacommons.org | 6 |