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Usage stats on System Overload

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an Entity in Data Space: 134.155.108.49:8890

A system overload occurs when a robo is downed by the other robo's gun while still firing its own shots. When this occurs, the rounds from the downed robo disappear. Slower rounds are easier to overload with faster rounds. Bombs and pods will never overload. Some guns like the Titan Gun never reload.

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