OpenLink Software

Usage stats on Aligning textures

 Permalink

an Entity in Data Space: 134.155.108.49:8890

Textures can be aligned manually by assigning an offset value on two axes. The X offset changes horizontal texture alignment on a sidedef and the Y offset changes vertical alignment. This method is time consuming, but can still be used to good effect. Newer level editors, such as Doom Builder support real-time texture alignment. While looking at a texture in 3D Mode, the arrow keys on the keyboard can be used to change the texture's alignment automatically. The advantage of this method is its simplicity and ease of use.

Graph IRICount
http://dbkwik.webdatacommons.org5
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software