Ragnaid is provided to infantry in sealed, single-use canisters operated by twisting a knob at their base; this initiates some form of reaction in the Ragnite, which glows brilliantly, the energy ultimately consuming the entire canister. Ragnaid can be used at range; the range is short, but the ability is valuable and can be life-saving. For example, a unit with low HP currently exposed to interception fire can be healed by another unit from nearby cover, letting them survive getting to cover themselves.
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