OpenLink Software

Usage stats on NPC says something outloud without looking away from target object

 Permalink

an Entity in Data Space: 134.155.108.49:8890

Basically, if you need to have a NPC blow off the player and go about doing what he is doing, this will do the trick. This doesn't make the NPC look at the object, only turn to face it. You will need... one object for the NPC to face. This can be anything, if you want the NPC to look at a wall, use an invisible object. Give the object a unique tag. Put the script in the OnConversation and OnDisturbed of the NPC.

Graph IRICount
http://dbkwik.webdatacommons.org4
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software