Root rotting (also known as Root Dotting or Root DoTing) is a strategy for killing foes that revolves around using a root debuff to prevent the target from moving, while simultaneously using damage over time (DoT) spells to reduce its health while standing outside of its melee attack range. When the target's health gets low enough, a simple nuke may be enough to finish it off. If the target is a mob who flees when low on health, it can alternatively be snared and finished off with melee attacks, provided that the root is broken first and the snare is potent enough to keep the mob from moving at all once it starts to flee.
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