>> Publish 8 * AI: AI should deathblow more frequently now the higher level the enemy is. * Combat: Players should no longer be able to attack from inside a building if they cannot see their target. * GCW: Covert detectors will again place a TEF on appropriate players. * Item Manipulation: You can now swap weapons even if your inventory is full * Survey Missions: Survey missions that fail due to the player being too close to the mission giver will report how close the player is to the mission giver and how far away they need to be. * New User Experience: Brawler and marksmen can now get credit for their quests when in a group. * New User Experience: Fix for losing a crafted cdef pistol when choosing a marksman weapon style. * UI: Attribute Modifiers window now
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