A native village is a feature representing small uncivilized villages. Native villages are randomly placed on the map when it is generated; they do not appear during play. The first civilization to expand cultural borders onto, or to move any unit into the tile where a hut is will get a random benefit (or sometimes release a bunch of barbarians). Native villages are called "goody huts" by players, and the process of moving onto one and getting whatever is there is called "popping a hut."
Identifier (URI) | Rank |
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dbkwik:resource/mLbpCNPASEQQBxKFtupR1g== | 5.88129e-14 |