So you are looking to build a quest that's a bit more complex than: Go to A, Kill 15 B, return to C. Well you have come to the right place. This tutorial will demonstrate how to create complex quests in as simple a process as possible. Before getting into this, make sure you feel comfortable working in Djinni. You'll need to know how to edit 2DA files, create and edit Conversation files, and create and edit Quest Definition files. Of particular note is the Journal.2DA and Globaldlgflags.2DA files which are necessary for any complex quest. Here is an example:
Graph IRI | Count |
---|