The Car Maker adds a bit of customisation to the game and relies fully on basic coding to make cars. It allows the user to generate polygons using coded point co-ordinates which can then built up to form whatever vehicle the user would like. After the body is created, the user can then define which two colours are changeable in the Multiplayer, the placement and appearance of the wheels, which class the car is grouped under (Class C, C & B, B, B & A, A), the statistics of car (Top Speed, Acceleration, Handling, Stunts, Strength and Endurance) and the physics of the car, which include handbrake strength, the ability to lift/be lifted by or push/be pushed by cars and how damaged the car looks when it has been hit, before being ready to test drive the car and rate it's handling. The coding la
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http://dbkwik.webdatacommons.org | 8 |