This enemy shoots balls that act like the Magician's Super Volcano 4 when they hit the ground. The balls are not shot often, so they're easy to dodge. Like the other enemies, this enemy is nearly immune to every Type except for Physical attacks, and for the Freeze type, only the freeze effect is eliminated. Its high LP may cause trouble to classes, like the Magician, that do not have strong Physical or Freeze weapons. Although this enemy has higher LP than the stage's boss, its mostly stationary nature makes it easy to defeat with the bait strategy. The Boxer's Mach Claw 5 with a Critical's Card and a Black Crystal is most effective against this enemy.
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