The Ninja is one of the ten classes in Might and Magic III: Isles of Terra. Ninjas can wield a variety of weapons and deal a lot of damage, but can't wear heavy armor. They can pick locks, disarm traps, and backstab opponents, and start with a thievery skill of 15. To become a ninja, a character must have speed and accuracy scores of at least 13. The base hit point growth of a ninja is 7 hit points per level, and they gain an extra attack per round every fifth level. There is no pre-made ninja character in the game.
| Entity | Attribute | Value | Rank |
|---|