Abilities are what players can unlock on the ability wheel and then inter-change as they progress in the world. Players can only have fourteen abilities available to them at any one time, seven active and seven passive, but have the option to change which abilities they use as long as they are outside of combat. Decks, suggested build paths, will be available to give players an idea of where to start with ability point allocation. There are 10 decks available for each faction. Player-created builds can be saved to allow abilities and associated gear to be swapped at the same time.All abilities are unique instead of just being more powerful forms of other abilities. They will scale with gear.
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