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Usage stats on Ecaflip/Strength/6

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The point of having a Strength/Critical Ecaflip is: get close, once you made it, the battle is over. After you buff yourself, you might get 1/2 of chance of a critical hit, much more strength and a bonus damage. That makes your hit unbelieavible, but you might be thinking: "Yeah, yeah... I'm really strong at close combat, but if I don't reach my enemy, there is nothing I can do." - wrong. Heads or Tails can do a nice damage, same for Felintion, and once you get Summoning Claw, range isn't a problem. Kitten has 10 MP, more than necessary. The whole thing gets better when you reach level 70, you get Playful Claw, wich makes you able to do great damage at a considerable range. Why should you choose this build? No maged weapons, nice damage at range, incredible damage at close combat, high cri

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