It has been used to create the games Rockstar Games Presents Table Tennis through Grand Theft Auto V . Prior to RAGE, Rockstar mostly used Criterion Games RenderWare engine to develop various game titles, including the PlayStation 2, Xbox, and Microsoft Windows installments of the Grand Theft Auto franchise. RAGE was retooled and extended to add ambient occlusion, improved lighting and particle systems in Grand Theft Auto V, and DirectX 11 support, along with the aforementioned enhancements in the Microsoft Windows version of Max Payne 3.
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