Everyone played with toys, right? They're bright, and happy, and remind you of happy children. Why not use that to your advantage when writing a video game? Toy Time is an area in a Video Game that is themed around children's toys, set in a toy store/factory/closet/box/etc., or even completely made of toys. The toys may or may not be giant. Expect to see a lot of sugary cute enemies. Sometimes, the toys are the actual characters - Living Toys. In the most whimsical cases, it's a Sub-Trope of Wackyland. See also Level Ate, the edible version. Examples of Toy Time include:
Graph IRI | Count |
---|---|
http://dbkwik.webdatacommons.org | 4 |