The OnActivateItem event is fired when a creature uses a unique power item property. (More precisely, it is triggered by passing SignalEvent() an event created with EventActivateItem(), which by default is done in response to using a unique power.) Normally the only creatures that are capable of activating an item are player characters.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/qLIyFk_x-eOcZHkytm39PQ== | 5.88129e-14 |