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Protection value (PV) reduces the amount of physical damage a character takes. It is derived primarily from equipment, but is also influenced by dexterity and certain feats. Damage is reduced both by a percentage and by a random number of points. The percentage and dice are displayed on the character sheet under "Prot"; higher PV raises both of these values. 10 dexterity, or 1 point in light, medium, or heavy armor skill is the equivalent of 1 PV.

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