Protection value (PV) reduces the amount of physical damage a character takes. It is derived primarily from equipment, but is also influenced by dexterity and certain feats. Damage is reduced both by a percentage and by a random number of points. The percentage and dice are displayed on the character sheet under "Prot"; higher PV raises both of these values. 10 dexterity, or 1 point in light, medium, or heavy armor skill is the equivalent of 1 PV.
Identifier (URI) | Rank |
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dbkwik:resource/s4N2_KuC6c1JxU4OU7dqew== | 5.88129e-14 |