Overview | Command-line options | Server commands | Server options | edit navbar Enable server authentication with configuration from FILE. Allow guests to login as 'guest' when authentication is enabled. Allow new users to login and be registered in the players base if authentication is enabled. Listen for clients on a given address. Sets the amount of debugging information to be logged in the file named by the -l option. The number should be 0 for fatal messages only, 1 for fatal and error messages, 2 for fatal, error and normal messages or 3 for fatal, error, normal and verbose messages. Level 4 adds to this debugging messages and allows them to be printed on a per-file and per-line basis (see the README coming with the distribution). Loads a saved game into the serv
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