Risen3D is a fork of the Doomsday Engine (based on Doomsday 1.7.8, originally released on March 15, 2003) by Graham Jackson. It was originally known as Boomsday as it existed solely to add support for the additional editing features of Boom to the jDoom plugin of the Doomsday Engine. The project was renamed to Risen3D when the author decided to no longer incorperate changes made to the main Doomsday source repository. On October 6, 2006, the project was brought back and the source code released. The current release is v2.2.26, released on July, 2014.
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