OpenLink Software

Usage stats on Projectile mechanics

 Permalink

an Entity in Data Space: 134.155.108.49:8890

Projectile mechanics are a set of rules which apply to some (or all) projectile weaponry in the Battlefield series. Most of them are artificial representations of real-life laws of physics. This page catalogs those mechanics and their effects on the game. In the Battlefield series, bullets, shells, grenades, and the like are represented as physics objects, rather than abstract concepts such as hitscans.

Graph IRICount
http://dbkwik.webdatacommons.org17
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software