Attributes are the basic building blocks for a character's combat and mental capabilities. The six primary attributes are strength, dexterity, willpower, magic, cunning and constitution. These attributes determine secondary attributes and resistances, combat prowess, non-combat skills, and reveal new options during encounters with NPCs. Note: If you skip character creation, the game will distribute those 5 points for you, according to the table below. Attributes can be increased during the game in three ways:
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 9 |