Aaron Halon was the development director on both The Godfather: The Game and its sequel. He started his career creating storyboards and UI graphics on various projects, leading to a decade spanning career at Electronic Arts: Visceral Games. At Visceral Aaron worked on several James Bond games as a Lead Level Designer, and a Development Director on both Godfather games.
Identifier (URI) | Rank |
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dbkwik:resource/tshxdYcCqi0SePuDpwiE8A== | 5.88129e-14 |