F-Zero Dash is an upcoming game in the F-Zero series, and the first DS installment, released in late 2008. It was announced at the Nintendo Media Summit on April 10, 2008. It was developed at NDCUBE, who developed the first Game Boy Advance installment in the series, F-Zero Maximum Velocity in 2001. Instead of adopting full 3D graphics and a behind the car perspective like F-Zero X and F-Zero GX, it retains the Mode 7 perspective of the GBA and SNES installments and 2D scenery graphics, while the cars are rendered with polygons. Occasional course elements like loops, inclines, and banked turns are rendered in 3D as well. All 3D is cel shaded to fit in with the 2D.
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