function SetCameraFacing (float fDirection, float fDistance = -1.0f, float fPitch = -1.0, int nTransitionType=CAMERA_TRANSITION_TYPE_SNAP, int nSmoothTransition=0) Change the direction in which the camera is facing
Identifier (URI) | Rank |
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dbkwik:resource/uG0qUSKtsQ4Gbu-SwUR24A== | 5.88129e-14 |