Many units and buildings have abilities outside conventional weapons and armor. This article tries to classify the varying types into five different categories: Offensive, Defensive, Assist, Hinderance, and Conversion. Though not canon, every type of spell or special ability can fit into at least one of these categories.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/uMca7VTaUtmtqo-Wh5X_vQ== | 5.88129e-14 |