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To simplify starting play, the "Getting Stuff Cheap" rules from DF: Dungeons are not going to require any rolls before the first delve. PCs can use Filch, Scrounging, Armoury, Alchemy, Poisons, or Herbal Lore once for every skill level above 11. PCs can Merchant or Streetwise to Haggle once for every skill level above 14. PCs cannot use the "Scoring Extra Cash" rules before the first delve. Signature Gear is allowed, but have some pretty significant house rules.

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