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Ghosting, as it is called in many brawling circles, is the practice of staying on one enemy (usually in a group of two) and retargetting a different enemy, one who is not stalling, as one drops his large attacks (such as an instakill). The person then retargets to the original enemy, who is most likely stalling from the sight of two people on them; during this, the attack drops on the other person, who is not prepared for stalling and is likely to be killed on the spot. Image:Stub.pngArr! This article be a stub. Ye can help YPPedia by [ expanding it].

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