OpenLink Software

Usage stats on General Idea/Abilities

 Permalink

an Entity in Data Space: 134.155.108.49:8890

Abilities are... well, abilities. Every character (except of South Korea) will have an ability that will make him even more different and special. Abilities are simply there, they can't be upgraded, they don't need to refill or anything similiar to power shots. Abilities are usually connected to power shots a character has, but they can be anything! There are 3 tipes of abilities: power shot, effect, in - game abilities and costume abilities. Power shot abilities usually disable power shot effects (for ex. "This ability allows the user not to be burned by Thailand's meteors"). Effect abilities stop effects that other character does when he transformed (for ex. "This ability allows the user not to get electrized by Czech Republic's sparks while he is a demon and while his power shot is on")

EntityAttributeValueRank
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software