Generic Trigger on enter script What it does: PC or Creature stepping onto trigger is checked for a key. If No key, closes both doors, locks em, and starts filling area between them with Poison Gas (Also informs PCs of whats going on) If got Key, Trap is delayed by 30 seconds, PC informed that key Glows and Hums, then informed when trap goes off.
Identifier (URI) | Rank |
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dbkwik:resource/xA9S6EQ_JljPjs7FBVR5Kw== | 5.88129e-14 |