Level Blades Light/heavy 5 Spell Resistance: yes Leaping back you concentrate your energy into your blade before lunging forward and releasing a burst of ice that engulfs your foes. As a standard action, Creatures within a 30 foot cone extending from you must make a fortitude saving throw DC: 15+ Strength modifier or take normal damage as well as 1d6 ice damage per level (Max 15d6). A successful saving throw halves the damage. Creatures that fail their save take full damage and are staggered for 1 round.
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