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Hi there Slayer fans - have we got an update for you today! After your feedback, we've made some changes. Kuradal can now assign dagannoths, Murky Matt can now combine ferocious rings charges, hellhounds should respawn at their normal rate, we've squeezed in a couple of extra creatures to the existing sections of the dungeon and you will no longer get random events while in Kuradal's Dungeon. [NB: All these updates were added with Blood Runs Deep in real life but I've put them here as they're all feedback to do with the dungeon I'd probably put in here anyway!] We've updated ferocious ring so the +4 damage and teleport bonus apply to all slayer dungeons - although the master you teleport to will change to which ever is closest. To balance this, the damage in Kuradal's dungeon has been incr

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