What to do: Execute established number of jumps when the giant strikes the ground and avoid red circles spawned by NPCs. How to: Best method of beating this level is to do 1 double jump both for single and double strikes and stay in the air as long as possible. Why not 2 short jumps for double strike? Because time gap between strikes changes each time. You initiate a jump standing still when the giant's arms are lifted and he's about to strike (around 0.3-0.5 sec before the strike effect would apply should be safe. Yes, low and stable ping helps). Necromancers spawn circles mostly in the central area. You can't execute a jump from inside the circle but you can fall on it. If you're in one already just dodge outside using shift but no more than 2 times in a row or you will put exhaustion ef
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http://dbkwik.webdatacommons.org | 6 |