an Entity in Data Space: 134.155.108.49:8890
We talk with Crystal Dynamics' Amy Hennig about the last phases of this much-anticipated game's development. by Gamespot Staff on October 29, 2001 Few sequels have been more anticipated than the original Soul Reaver's. Similarly, few games have endured as many changes during their development than its eventual sequel. With not only a platform change, but also a Dreamcast-cancellation under its belt, the developers found themselves on square one more than once during the game's cycle. All of these hurdles contributed to a long wait indeed for the series' fans. And they've been quite vocal about it.
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